Virtual Clothing Modeling and Fabric Simulation: a Systematic Review

Authors

DOI:

https://doi.org/10.5965/1982615x18452025e0017

Keywords:

systematic review, virtual, 3D modeling, clothing modeling

Abstract

This article aims to analyze the main advances in fashion modeling within the physical and semantic worlds through a Systematic Literature Review (SLR). The SLR was conducted using the Parsifal tool, following the guidelines of Claes (2012). After selecting the articles, the PRISMA (2020) method was employed to organize the data, while the Mendeley© platform was used for reading and managing references. As part of the analysis, two main concepts were established: the Semantic World, related to the virtual environment, and the Physical World, linked to the real and tangible world. The analyzed articles were categorized into these two fields, highlighting intersections and practical applications. The results revealed that, in general, studies tend to prioritize the Semantic World, using the Physical World mainly as a support to achieve the proposed project objectives.

Downloads

Download data is not yet available.

Author Biographies

Beatriz Martins Frasnelli, Universidade Federal do Rio Grande do Sul

Atualmente mestranda em Design pela UFRGS, integrando o grupo de pesquisa Virtual Design desde 2023, possui uma sólida formação acadêmica com graduação em Tecnólogo em Design de Produto pela Unisinos, concluída em 2020. Com um enfoque especial em tornar-se professora, dedica-se a compartilhar conhecimentos e experiências adquiridas ao longo de sua trajetória acadêmica e profissional.

Clariana Fischer Brendler, Universidade Federal do Rio Grande do Sul

Possui graduação em Design de Produto pela Universidade Franciscana (2007), mestrado em Design pela Universidade Federal do Rio Grande do Sul (2013) e doutorado em Design pela Universidade Federal do Rio Grande do Sul (2017). Atualmente é professora adjunta da Universidade Federal do Rio Grande do Sul. Tem experiência na área de Desenho Industrial, com ênfase em Desenho Industrial, atuando principalmente nos seguintes temas: desenvolvimento de projeto de produto, ergonomia, digitalização 3D, simulação virtual e tecnologia assistiva. 

References

AVOTS, Egils et al. From 2D to 3D geodesic-based garment matching. Multimedia Tools and Applications, [s. l.], v. 78, n. 18, p. 25829–25853, 2019. Acesso em: 6 dez. 2019.

BROUET, Remi et al. Design Preserving Garment Transfer. ACM Transactions on Graphics, [s. l.], v. 31, n. 4, p. 1–11, 2012. Disponível em: Acesso em: 16 jun. 2021.

CHEN, Lan et al. ImplicitPCA: Implicitly-proxied parametric encoding for collision-aware garment reconstruction. Graphical Models, [s. l.], v. 129, p. 101195, 2023.

CLAES WOHLIN et al. Experimentation in Software Engineering. Berlin: Springer, 2012-.

COSTA, Thays Neves. Automatização do traçado dos moldes básicos femininos por meio de software de modelagem paramétrica. Ufrgs.br, [s. l.], 2016.

FONDEVILLA, Amelie et al. Fashion Transfer: Dressing 3D Characters from Stylized Fashion Sketches. Computer Graphics Forum, [s. l.], v. 40, n. 6, p. 466–483, 2021.

HASHMI, Mohammad Farukh et al. FashionFit: Analysis of Mapping 3D Pose and Neural Body Fit for Custom Virtual Try-On. IEEE Access, [s. l.], v. 8, p. 91603–91615, 2020.

HU, Xiaoyan et al. Human-pose estimation based on weak supervision. Virtual Reality & Intelligent Hardware, [s. l.], v. 5, n. 4, p. 366–377, 2023.

HU, Pengpeng et al. Scanning and animating characters dressed in multiple-layer garments. The visual computer/The visual computer, [s. l.], v. 33, n. 6-8, p. 961–969, 2017. Acesso em: 20 jul. 2024.

JU, Eunjung; CHOI, Myung Geol. Estimating Cloth Simulation Parameters From a Static Drape Using Neural Networks. IEEE Access, [s. l.], v. 8, p. 195113–195121, 2020. Acesso em: 19 jun. 2021.

LI, Guangsong. Virtual Garment Piece Design and Stitching Algorithm Based on Virtual Simulation Technology. Security and Communication Networks, [s. l.], v. 2022, p. 1–9, 2022. Acesso em: 20 abr. 2022.

LU, Shufang; MOK, P.Y.; JIN, Xiaogang. A new design concept: 3D to 2D textile pattern design for garments. Computer-Aided Design, [s. l.], v. 89, p. 35–49, 2017. Acesso em: 27 ago. 2019.

MENDELEY - REFERENCE MANAGEMENT SOFTWARE & RESEARCHER NETWORK. [S. l.], 2020. Disponível em: https://www.mendeley.com.

MINAR, Matiur Rahman; TUAN, Thai Thanh; AHN, Heejune. CloTH-VTON+: Clothing Three-Dimensional Reconstruction for Hybrid Image-Based Virtual Try-ON. IEEE Access, [s. l.], v. 9, p. 30960–30978, 2021.

PAGE, Matthew J. et al. A declaração PRISMA 2020: diretriz atualizada para relatar revisões sistemáticas. Epidemiologia e Serviços de Saúde, [s. l.], v. 31, n. 2, 2022. Acesso em: 25 jul. 2022.

PIETRO MUSONI; MELZI, Simone; CASTELLANI, Umberto. GIM3D plus: A labeled 3D dataset to design data-driven solutions for dressed humans. Graphical models, [s. l.], v. 129, p. 101187–101187, 2023. Acesso em: 15 maio 2024.

Published

2025-11-07

How to Cite

FRASNELLI, Beatriz Martins; BRENDLER, Clariana Fischer. Virtual Clothing Modeling and Fabric Simulation: a Systematic Review. ModaPalavra e-periódico, Florianópolis, v. 18, n. 45, p. 01–30, 2025. DOI: 10.5965/1982615x18452025e0017. Disponível em: https://www.revistas.udesc.br/index.php/modapalavra/article/view/25835. Acesso em: 20 nov. 2025.

Issue

Section

Variata