CRUZ JUNIOR, Gilson. Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies. Revista Linhas, Florianópolis, v. 22, n. 50, p. 320–350, 2021. DOI: 10.5965/1984723822502021320. Disponível em: https://www.revistas.udesc.br/index.php/linhas/article/view/18428. Acesso em: 19 may. 2024.